
Chongqing Business Daily - Upstream Financial Reporter Hou Jia Intern Wei Wei
Open the door is a virtual battlefield, wearing a VR helmet, holding a game machine gun, lurking in a 4 square-meter “war†and waiting for the enemy to appear. Yesterday, in the Jianghan District Guanyinqiao an Internet cafe, there are many players are stopping to play. This is the way to open the Internet cafe in the future?
Last year was called "VR first year," and the VR experience store has grown geometrically. The owners of the sensitive Internet cafes in Chongqing hope to use VR Dongfeng to change the business model of Internet cafes that have remained unchanged for years.
VR Internet cafe appeared in Chongqing
The reporter saw on the scene that from the beginning of picking guns, the staff explained. At this stage, there are altogether 5 game gun selections. Each game gun has a full weight. The lightest one has about 2 to 3 pounds. The operator says this is to get close to the scene. After wearing a VR helmet, he was placed in a stereoscopic 3D gun forest rainball game scene.
Just move the VR games in the mall to an Internet cafe?
Xu Jing, founder of Fifth-Dimension Technology, a developer of games, said that currently VR games on the market are based on experience, there is no systematic game mode, and even game records cannot be made. The Internet version of VR is different, with a hierarchy, equipment library, points, battles and other structures, is a real game. "We have virtualized the virtual game equipment, improved the user experience, and are still studying new gameplay to make the entire game more realistic."
Battle game 10 yuan a game
In fact, in the commercial VR experience hall in Chongqing, the price per bureau ranges from $50 to $100. Then landing Chongqing Internet cafe VR game price is? Xu Jing introduced that VR helmets invested 6,000 yuan, computers invested 10,000 yuan, gaming guns were 500 yuan, and Internet cafes had a total of more than 100,000 yuan for VR game devices, and the investment was not large.
The business model is to cooperate with the Internet cafes. Each cybercafe is expected to have four "fights", with a charge of 10 yuan and one game, and less than one yuan per minute. With the popularization of VR technology, the equipment will further reduce the price, and the price that may eventually be given to consumers will also be lowered. “Now we have already signed landing contracts with nearly 100 Internet cafes in Chongqing. We will launch other competition games next year.â€
The reporters saw on the scene that most of the players who originally played games in Internet cafes have become a choice for these players as a supplement.
On June 15th, Li Li, who had just played a game of VR, said that he originally used a small partner to go to an Internet bar to play the League of Legends and watch the game play two games. "Not bad, after the online games are tired, you can stand up and change your eyes."
Xu Jing said that at this stage, the VR version of Internet cafes is a trial operation, and in the future it will also increase the playability and further attract players' love.
News depth
Internet cafes to introduce VR games will you play?
According to the reporter's understanding, Internet cafes were born in the 90s of the last century, and they have belonged to it for 10 years. With the popularization of computers and the liberalization of Internet cafes approval, the business of Internet cafes is worse than before.
In recent years, Internet cafes seem to find new ways of survival, trying to profit from additional drinks and catering, which is today's Internet cafes. However, no matter whether Internet cafes or Internet cafes, there is no change in the business model, that is, most of the income still comes from Internet access fees. The person in charge of the Chongqing Internet cafe calculated an account with the reporter. Generally, the layout of the internet cafe covers an area of ​​2 square meters per computer. The hourly income is 4 to 5 yuan, and the VR game covers an area of ​​4 square meters, which can bring about an hour. The tens of yuan in revenue, compared with the Internet charges, revenue increased nearly 4 times, greatly improving the Internet cafes survivability.
On the other hand, it increases the Internet cafe's pan-entertainment properties. “Now, the way people play is relatively monotonous, the oldest three are singing k, eating, watching movies, and VR Internet cafes entering the market. It will also bring new thinking to the industry, such as how to become a KTV-like leisure and entertainment venue. Instead of simply relying on meager network expenses to make a living."
The game developers said that as VR technology continues to upgrade, entering the Internet cafe in the future is into another world, wearing a helmet, get the weapons of the players, in the Internet cafe link exists in the real and virtual world of online games.
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