We have overcome some of the early problems that hinder the development of virtual reality, and the founders of Epic Games believe that we will solve the remaining issues in the next few years.
At the GamesBeat summit today, Tim Sweeney, executive director of Epic, said that "super domain" is almost a viable concept. He pointed out that making people feel completely immersed in VR space requires "deep input", not just the motion tracking that the current Rift and Vive systems can achieve. Specifically, consumers need a series of cameras to detect their skin and facial expressions, and then developers need to use deep algorithms to exploit this data and create artificial characters that enable realistic human interaction.
Swigney said: "What we need is an inbound and outbound camera that can scan your body. Now we are missing this exactly." He pointed out that this technology has been proven to be feasible at the high-end commercial level, but it needs thousands. Thousands of dollars in cost. However, this may be popular as soon as possible after three years.
Now, Vive and Oculus can track the position of the user's head and hands in 3D space, and the controller also provides several buttons, but nothing more. Although this is already a more complex system than traditional games, Swinney said that developers need more passive information before they can simulate reality more accurately. If the computer can identify you as happy or unhappy, the game designer can use this information to create a role that can respond to it.
Swini said: "This will launch a brand new game scene. Today's best role-playing games are not realistic enough. They haven't even tried to get close to reality. But once we have deep learning and deep input, we can achieve more. Advanced interaction not only kills monsters."
Of course, Sweeney admits that this technology has two sides and it has a dangerous side. For example, if someone uses social media data to restore your deceased relative, what will be discovered? However, Epic's founders seem to be accustomed to this moral distress.
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